Changelogs: 06/11 – 04/12 2024

This month brought a treasure trove of improvements, fixes, and quality-of-life changes designed to make your time on ChromieCraft smoother and more authentic. Our dedicated team has been hard at work refining instance encounters, adjusting open-world mechanics, polishing class interactions, and enhancing seasonal events. From re-tuned boss behaviors and corrected quest requirements to more immersive world decorations, we’ve taken care to ensure each update contributes to a richer, more engaging gameplay experience.

Grab your favorite mug of cocoa, settle in, and read on for a complete breakdown of every update that rolled out in November 2024!


🗓️ November 6 – November 13, 2024

Instance Issues 🏰

  • Sunwell Plateau:
    • The Eredar Twins have had their script rewritten.
  • Zul’Aman:
    • Zul’jin is now spawned in the correct location.
    • Zul’jin’s script has been rewritten.
    • Various cages and doors have been added and repositioned correctly.
    • Jan’alai’s Fire Bomb script has been rewritten.
    • Akil’zon’s script has been rewritten, and it now properly spawns eagles.
    • Spirit of the Lynx’s script rewritten.
    • Amani Hatchers now increase their speed of egg hatching over time.
    • Hexlord Malacrass now spawns in the correct position.
    • Various objects around Zul’Aman have been placed or corrected.
  • Black Temple:
    • Cyclone Totems cast by Ashtongue Mystics now affect up to four targets.
  • Serpentshrine Cavern:
    • Leotheras the Blind no longer runs into melee range after transforming into a demon.
    • Tainted Elementals have had their script rewritten.
  • Ruins of Ahn’Qiraj:
    • Rajaxx’s Thundercrash now has the correct minimum damage.
  • Zul’Gurub:
    • Poisonous Blood is now removed after Hakkar’s Blood Siphon.
  • Dungeons (Magister’s Terrace, etc.):
    • Magister’s Terrace has had its scripts rewritten.
    • Kael’thas’s Arcane Spheres and Phoenix spawns now despawn upon his death.
    • Various spells in Magister’s Terrace are now correctly linked to instance difficulty.
    • Kalecgos’s script has been rewritten.

Open World Issues 🌍

  • Lauranna’s Guide to Zangarmarsh is now properly placed.
  • Arzeth the Merciless moves correctly after respawn.
  • Magma Elementals are now interruptible.
  • Humbert’s set of loot has been properly assigned.

Generic Issues ⚙️

  • Darting Hatchling now has the correct aura.
  • Rooted mobs no longer attempt to reposition (fixes issues like Fel Cannons teleporting).
  • Unstable flasks improved to behave more like Shattrath flasks.
  • Fixed various worldstate issues, including A’dal’s Song of Battle, Magtheridon’s head display, and zeppelin NPC location info.

World Event Issues 🎉

  • Added skeleton decorations for Hallow’s End.
  • Winter Veil decorations have been overhauled to match sniffed data.

🗓️ November 14, 2024

Spells ✨

  • Lay on Hands no longer bypasses Cyclone.

Instances 🏰

  • Zul’Aman:
    • Using the gong now binds all players to the instance save.
    • Fixed Akil’zon’s electrical storm so it damages only those outside the eye of the storm.
    • The gong event duration has been shortened.
  • Tempest Keep:
    • Wrath of the Astromancer can no longer critically hit.
  • Blood Furnace:
    • Corrected Felguard IDs at the end of the instance.

Events 🌍

  • Corrected flags for League of Arathor and Defilers Emissaries during Call to Arms events.

Misc ⚙️

  • Added dialogues for Field Marshal Rohamus.
  • Fixed heirloom weapon damage scaling.

🗓️ November 14 – November 20, 2024

Instance Issues 🏰

  • Sunwell Plateau:
    • Sunblade Protectors are now selectable regardless of combat state.
    • M’uru no longer repositions during combat.
    • Kil’jaeden, Kalecgos, and Felmyst have had their scripts rewritten.
    • Sunblade Protectors’ combat behavior improved.
  • Zul’Aman:
    • Harrison Jones now despawns shortly after death.
    • Malacrass’s adds now spawn in correct locations.
    • Amani Hatchlings have had their script rewritten.
    • Zul’jin and Akil’zon are now immune to taunt.
    • Nalorakk’s behavior post-waves improved.
    • Jan’alai’s Berserk timing improved.
    • Akil’zon no longer targets top threat with Gust of Wind and now properly spawns Soaring Eagles.
    • Jan’alai’s egg-hatching behavior improved.
    • Extraneous Amani Bear Mount spawns removed.
  • Tempest Keep:
    • Kael’thas and advisors’ roleplay adjusted again; advisors spawn with full health.
    • Al’ar’s Berserk timer shortened.
    • Sanguinar now casts Bellowing Roar again.
  • Zul’Gurub:
    • Gahz’ranka’s script rewritten.
  • Dungeons (Magister’s Terrace):
    • Priestess Delrissa’s script rewritten.
    • Selin Fireheart’s script rewritten.

Open World Issues 🌍

  • Dawnblade Summoners now have correct spell timers and combat movement.
  • Various RP around Stonard has been added.
  • “The Dark Portal and the Fall of Stormwind” book spawns are corrected.
  • Dawnblade Marksman behavior improved.
  • Darkfang Venomspitters, Silt Crawlers, and Drywallow Daggermaws no longer hide under the map.
  • “Mudrock Soup and Bugs” no longer requires Morgan Stern.
  • “Supplies for Nethergarde” no longer requires Vital Supplies.
  • “The Algaz Gauntlet” no longer requires “Report to Mountaineer Rockgar”.
  • Ur’dan now requires Xorothian Stardust to sell it.
  • Multiphase Goggles improved for tracking clouds on the minimap.

Generic Issues ⚙️

  • School-specific spell reflectors can now fail.
  • Spells that complete quests have been adjusted.
  • Chain spells (like Avenger’s Shield) target selection improved.
  • The backend count of used talents now updates properly.

World Event Issues 🎉

  • Lunar Festival elders have correct spawn locations.
  • Lunar Festival creatures’ spawns corrected.

🗓️ November 20 – November 27, 2024

Class Issues 🦾

  • Death Knight starting area:
    • The Lich King now properly whispers the Death Knight during “If Chaos Drives, Let Suffering Hold The Reins.”
    • Scarlet Captains and Medics have improved spawns and movements.

Zul’Aman 🏰

  • Halazzi’s phase handling improved.
  • Jan’alai & Hex Lord Malacrass are immune to taunt.
  • Jan’alai’s Enrage timing improved.
  • Hex Lord Malacrass casts class abilities correctly.
  • Zul’jin no longer retains Electrical Storm across phases.
  • Halazzi’s Spirit of the Lynx no longer stuck.
  • Nalorakk’s Mangle and bear phase timers improved.
  • Gates now correctly tied to boss states.
  • Jan’alai’s eggs no longer respawn mid-encounter.
  • First four bosses now drop only one piece of loot.
  • Amani Hatchlings’ Flame Buffet stacks if applied by different mobs.
  • Halazzi and Nalorakk are immune to disarm.
  • Halazzi no longer double-casts abilities in quick succession.
  • Jan’alai properly hatches all eggs.
  • Amani Hatchers’ behavior improved.
  • Nalorakk no longer dual wields in bear phase.
  • Spirits in Zul’jin’s encounter despawn after he is defeated.
  • Harrison Jones’s RP improved.
  • Halazzi no longer casts Transfigure entering lynx phase.
  • Akil’zon won’t cast Gust of Wind if Electrical Storm is about to end.
  • Charm spells now apply to any player character gender.
  • Halazzi’s Corrupted Lightning Totem engages properly.
  • Hex Lord Malacrass uses the correct Slice and Dice spell.
  • Drain Power now stacks on Hex Lord Malacrass instead of refreshing.

Black Temple 🏰

  • Bonechewer Behemoths no longer immune to distract.

Dungeons 🏰

  • Kael’thas in Magister’s Terrace script rewritten.
  • Selin Fireheart’s crystal drain no longer interrupted.
  • Disciples of Naralex in Wailing Caverns behavior improved.

Open World Issues 🌍

  • Mana Remnants must now be used near Crystal Wards on the Isle of Quel’Danas.
  • Various creatures updated with correct skinning loot.
  • Various creatures updated with correct pickpocket loot.
  • Multiple quests had incorrect prerequisites removed.
  • Grimtotem Raiders no longer cast Net while crowd-controlled.

Generic Issues ⚙️

  • Adjusted the timing for setting creature respawn times.
  • Script-based creatures no longer call reset during combat.

World Event Issues 🎉

  • Pilgrim’s Bounty turkeys now restricted to Tirisfal Glades & Elwynn Forest.
  • Gaining the Spirit of Sharing during Pilgrim’s Bounty removes individual food buffs.

🗓️ November 27 – December 4, 2024

Class Issues 🦾

  • Scarlet Miners and Cars in the Death Knight starting experience now follow proper paths.
  • Scarlet Infantrymen spawns and movement align better with official data.

Zul’Aman 🏰

  • Hex Lord Malacrass’s Drain Power interval more accurate.
  • Halazzi’s lynx form ability timings more precise.
  • Hex Lord Malacrass’s Soul Siphon visually improved.
  • Zul’jin’s Feather Vortex now chases players and is improved overall.
  • Zul’jin resets threat during phase transitions.
  • Hex Lord Malacrass no longer retains previous abilities after Soul Siphon.
  • Amani’shi Savages and Zul’jin engage together.
  • Akil’zon’s eagle gauntlet implemented.
  • Akil’zon’s Static Disruption is delayed by three seconds after Electrical Storm.
  • Zul’jin does not target or attack players during his eagle form.
  • Zul’jin’s Overpower now has a cooldown.

Open World Issues 🌍

  • Various quests had incorrect prerequisites removed.
  • “Regthar Deathgate” now available from more NPCs.
  • Removed incorrect instances of skinnable creatures.
  • Marking a tower for “Zeth’Gor Must Burn!” no longer sets the sky aflame.
  • Swiftmane in the Barrens properly engages when attacked.

Generic Issues ⚙️

  • Spells cast on dead players are no longer considered invalid.
  • Players no longer gain full health/power upon leveling if they are dead.
  • Fixed liquid level calculations, preventing drowning issues outside of water (e.g., in Maraudon).
  • Player pets no longer have their classes reassigned on summon.

World Event Issues 🎉

  • Pilgrim’s Bounty items now properly tick down in real-time.
  • Lunar Festival decorations added around the world.

Thank you for playing on ChromieCraft, and have a wonderful adventure!


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